![]() ![]() You could try some of the suggestions above and get back here with more info. If the video fps is 30fps as you said above, why on earth would you want to set the overall frame rate at 120?! What’s the use of that?ĭo you mean you want to accelerate the video or something? So say use a given frame rate and speed the video up?ġ20/200 is exactly the ratio that would explain the amount the video and audio are out of sync by. If you want to do speed change stuff instead you should follow his 24 - Blender Video Editing (Speed up & Slow Down Audio/Video Snap Strips option) So to fix it for you, you need to calculate your footages frame rate and set it up in Blender. (Not sure if you already tried that when referring to 'time code options'. However, blender’s initiative to decide what’s best made a useless limitation has hit again, and it stops me from setting the fps to anything higher than 120 fps.Įxcuse me but you’re not making any sense here. He explains it pretty well in 2 - Blender Video Editing (Importing video) starting at 3:35. The VSE can have a hard time to get all the frames out in time for you to see, when that happens, what helps is to set the Sync Mode to Frame dropping or try the other modes according to your preferences. Rinse and repeat until animation and audio is in sync. ![]() Oh, and avidemux has never crashed on my system, unlike say…ahem…uh…yeah…Blender! If the audio and animation are not in sync, I go back to Blender, make changes, then pre render again and import to the video editor. This might be an indication that there is something wrong with the video be it an inaccurate fps or anything else really. If you’re on Linux, ffmpeg could also be used.Īny other video editor I have (like avidemux) actually crashes if I try to import or play the videos, so I was kind of happy that blender would import the video. Add a video file and an audio file that are to remain in sync, together, for the duration (1min.) Play the project in the editor and notice that the audio & video remain in sync for the entire duration. I’d suggest using mediainfo to check the actual video stream fps. Open Blender 2.76b and choose 'Video Editing' for 'Screen Layout'. Unless you shot it or rendered it yourself, how do you know? I find that both very strange and hard to believe. However, that’s what every video editing software, including blender, imports my video as. ![]()
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